2.13 Equipment and Uniforms
The intramural program will provide all game balls. Said game balls will be used for all games unless both teams can agree to use a different ball. For Flag Football, teams may elect to use their own regulation sized football when on offense. If a team uses their own ball on offense, they must also allow the opposing team to use that same football should the opposing team want to. Teams are responsible for providing any other equipment that should be of regulation size and weight (for example, softball bats should be labeled “Official Softball or have the ASA approved sticker.) Guidelines regarding such equipment can be found in each sport’s specific rules.
Participants are required to wear their own team shirts during all Intramural contests. For Flag Football, Soccer, Broomball, and Basketball games teams must have a set of home jerseys and a set of away jerseys. All home jerseys MUST BE WHITE. Away jerseys must be any color other than white and each member of your team must be wearing the SAME SHADE OF A SPECIFIC COLOR.
This is necessary to ensure that our staff can easily identify team members based on jersey color. Please refer to IMLeagues to see if you are listed as the home team or the away team. Failure to abide by the jersey policy may result in a forfeit, or technical foul/unsportsmanlike conduct penalty being assessed against your team at the beginning of the contest. Intramural Staff on duty will have the final say whether a team has acceptable jerseys to begin a contest. Jerseys will not be available for checkout at Intramural games.
Basketball Number Policy
In Basketball, all jerseys must be numbered using the digits 0-5 to comply with the National Federation High School basketball rulebook. This means that teams may use any of the following numbers: 0,1, 2, 3, 4, 5, 10, 11, 12, 13, 14, 15, 20, 21, 22, 23, 24, 25, 30, 31, 32, 33, 34, 35, 40, 41, 42, 43, 44, 45, 50, 51, 52, 53, 54, 55, and 00. Teams may not assign both a “0” and a “00” to different players. Players who do not have a legal number will not be allowed to play. Players who enter the game with an illegal number will be assessed a technical foul and must leave the game until they get a legal number. Numbers must be readable, for example no black marker on navy blue shirts. Numbers may not be taped onto jerseys, and may not be written or indicated on players’ arms, legs, or other body parts. Intramural staff are not responsible for supplying markers for teams who do not have numbers on their jerseys. If teams do not have the proper uniforms, they will be charged with a FORFEIT
, with all consequences of forfeits applying. Players with numbers that are difficult to read as deemed by game officials may be assessed a technical foul at the start of the game.
In order to ensure the safety of all participants, jewelry is not allowed during any Intramural contest. Jewelry must be removed and may not be taped over. Failure to remove jewelry will result in a yellow card, illegal equipment penalty or technical foul assessed to the player in violation of the jewelry policy. The player will not be allowed to participate until the jewelry has been removed.
Participants are permitted to wear medical alert bracelets as long as such medical alert bracelets are taped down while maintaining visibility of pertinent information. Intramural staff will NOT supply materials such as tape or band-aids to tape down medical alert bracelets.
2.14 Free Agency
The intramural program staff does not place individuals on a specific team; however we do provide participants with the Free Agency Process through IMLeagues. The Free Agency Process is designed to aid those interested in participating in a particular sport that are lacking a partner or team with which to play. Teams that are searching for additional interested players to complete their team can also utilize this process.
In the event there are enough Free Agents to form a full team, Intramural Activities will work with those individuals to attempt to find a like time for the team to join. Team fees will be distributed between all players who have signed up for the Free Agent Team. For any questions about this process please contact the Intramural Office at email@example.com.
The Free Agency Process will be conducted through IMLeagues. The intramural program will not provide further contact information for free agents or captains other than the information that is listed on IMLeagues.
Individuals who wish to participate in the Free Agency Process are encouraged to submit their name in IMLeagues as a free agent. Captains have access to browse the free agent pool and it will be up to that captain to pursue any free agents they desire. Captains, please note that contacting a free agent does not guarantee that they will be added to your team. Free agents have the liberty to sign on to any team that they desire or no team at all. For this reason the intramural program cautions captains to not rely on the free agent process to fulfill the minimum requirement of players for your team. Captains are responsible for the eligibility of players acquired from the Free Agency Process.
2.15 Greek Cup
The Greek Cup Trophy will be awarded to the Fraternity and Sorority Houses that accumulate the highest point total by the end of the academic year. Teams or individual(s) representing each Greek organizations will score points according to the scoring system detailed below. At the end of the year, points earned from each sport will be added together for a final total.
Greek Cup Trophy
The winner of the Fraternity Greek Cup or the Sorority Greek Cup will have their organizations name and the year inscribed upon the Greek Cup Trophy. The Fraternity Greek Cup and the Sorority Greek Cup will both be displayed at the ARC.
Greek Cup Standings
Overall Standings for the Fraternity Greek Cup and Sorority Greek Cup will be posted on a weekly basis on the Campus Recreation intramural sports website.
Greek Cup Team Registration
Greek organizations are limited to signing up ONE
team per sport. If your organization wishes to have more than one team, please register only one in the Greek Cup division and the rest under a respective men’s, women’s or co-rec division.
Greek Cup Eligibility
In Order to be eligible to participate in the Fraternity or Sorority Greek Cup Leagues, organizations must be a member of the:
- Black Greek Council (BGC)
- InterFraternity Council (IFC)
- Pan-Hellenic Council (PHC)
- United Greek Council (UGC)
Additionally, organizations must be recognized and in good standing with the University of Illinois Fraternity and Sorority Affairs office.
Greek Cup Competition time slots are allocated on a first come, first serve basis as with all other intramural time slots.
All team members listed on the roster of a Greek Cup team MUST be active members or pledges
of the Greek organization that they are playing for. If a team believes a player on a team roster is not an active member or pledge of that Greek Organization, Intramural Activities will collaborate with the Office of the Dean of Students to verify the active membership
of the listed on team rosters.
If a Greek Cup team is found to have a participant on their team roster who is NOT an active member
of that particular Greek Organization, said organization will forfeit any points earned towards the Greek Cup and be barred from Greek Cup competition for the remainder of the academic year.
Pointed Sports for the Academic Year
Any sport league or tournament offering a Sorority Greek Cup or Fraternity Greek Cup league will be awarded points. Please see the following chart for the point breakdown.
(overall for season)
|10pts per win
||25pts per team, awarded once per sport
||4.00 Point Rating = 150pts
3.00-3.99 Point Rating = 75pts
Below a 3.00 = 0pts
||Champion = 200pts
Runner-up = 100pts
In the event that a Co-Rec Fraternity and Sorority Greek Cup division is offered, both organizations will be awarded the full amount of points earned. When registering, please clearly name the team with both Greek organizations following the naming restrictions listed in the next section.
Greek Cup Team Names
When registering for a Greek Cup time slot, captains must make the team name so that the affiliated organization is clearly discernible. Any of the following team names would be acceptable for identifying a Greek organization:
- Spelling out the Greek organization’s name
(Examples: Chi Omega, Sigma Delta Tau, Acacia, Theta Xi, Triangle, Farm House, 4-H House)
- Using an English equivalent of the Greek Organization’s letters
(Examples: AGD, DZ, AXO, OD, ZBT, ATO)
- Spelling out the Greek Organization’s widely recognized nickname
(Examples: Tri Delts, Sig Eps, Sammy’s, Aggers, Pikes, IlliDell)
- In the event of a Co-Rec Greek Cup division, please display both Greek organization names (Examples: AGD and DU, Tri Delts/Pikes)
When in doubt if the name is easily discernible, please contact firstname.lastname@example.org
or simply spell the organization name out as shown in Item #1.
Section 3 – Intramural Contest Sportsmanship Policies
3.1 Conduct Rules
No player, coach, spectator, or team follower shall:
Violation of any conduct rule will result in disciplinary action including but not limited to intramural sanctioning of individuals and/or entire organizations, and Campus Recreation membership suspensions.
- Use foul or derogatory language, threaten, or verbally abuse any other participant or intramural employee before, during, or after the game. This includes trash talk.
- Participate in a game for which they are ineligible.
- Argue or talk back to the game official.
- Intentionally strike, push, or trip another person. Fighting is prohibited.
- Mistreat the facility, equipment, or supplies of the University of Illinois.
- Any act of unwarranted rough play or violence during a game.
The intramural activities program adheres to the University’s discrimination policy which can be found at the following link: http://diversity.illinois.edu/discrimination.html
. Violations of the discrimination policy in an intramural context or setting will be treated as conduct violations and are subject to further discipline at the University level.
Incidents may occur that result in players and spectators being ejected from intramural contests. Violation of any conduct rule in section 3.1 is grounds for an ejection. In addition, any player who earns two formal unsportsmanlike calls from game officials (2 unsportsmanlike conduct penalties in flag football, 2 yellow cards/1 red card in soccer, 2 technical fouls in basketball, ect.) will be ejected immediately. Ejected individuals are required to cooperate with the intramural staff and provide the information needed on the unsportsmanlike conduct form. If a player refuses to cooperate and provide their information, the intramural staff has the authority to levy penalties against the entire team including but not limited to: docking a team’s sportsmanship rating, forfeiting a game and assessing a forfeit fee, and or sanctioning an entire team from future intramural play. Once the ejection/misconduct form has been completed, the ejected player must leave the confines of the playing area and may NOT spectate the remainder of the game.
In severe ejection situations, the ejected player may be asked to leave the facility.
3.3 Registration for Intramural Activities
All player and spectator ejections will be accompanied by an intramural suspension from all intramural activities
. All suspensions take effect immediately when the player is ejected, meaning that a player cannot participate in any future intramural activity (including games on the same night of the ejection) until the suspension is served. All ejected individuals will receive an email from the intramural department within 48 hours of the ejection to schedule a suspension meeting with the Assistant Director of Intramurals and/or the Graduate Assistant. The length of suspensions will be determined by the Intramural Assistant Director and Graduate Assistant after reviewing the conduct report from the player’s ejection and the suspension meeting. Repeat offenders will likely serve longer suspensions.
Minimum Suspension Guidelines
The following guidelines provide a framework for the minimum
suspension length players will receive for different types of offenses. Please understand that these are guidelines
and the Assistant Director and Graduate Assistant have the authority to deviate from and/or add to these guidelines as necessary when determining suspension length. Participation in any further intramural activity during a suspension will be viewed as a blatant disregard of Campus Recreation policies and will lengthen the suspension of the offending participant.
Minimum Suspension Guidelines
||Minimum Suspension Length
||●Tying a flag football belt
●Legal Slide tackles in indoor soccer
|Flagrant, Malicious, and or Dangerous Game Play
||● An unnecessarily hard foul in basketball
● Tackling an opponent in Flag Football
|Verbal Abuse of Intramural Staff and or Opponents
||● Cussing at Officials
●Name calling directed at opponents
||Remainder of Semester
||● Using another person’s i-card to sign-in and play
● Allowing somebody else to use your i-card to sign-in and play
||Remainder of Semester
||● Any non-game related physical contact which includes but is not limited to: striking, pushing, slapping, punching, elbowing, and kicking
The Intramural Professional Staff can mark individuals, teams, and organizations as ineligible. A team being suspended or placed on probation means that each team member on the roster is also suspended or placed on probation. Ineligible organizations include all teams that play under that organization’s name. Repeated violations by an organization may lead to organization sanctions.
The Intramural Professional Staff also have the authority to levy any of the following consequences in addition to an individual and or team suspension; access denial to any Campus Recreation facility, the assessment of forfeit fee charges, and in severe cases, lifetime expulsion and/or University Judicial Board Review.
Participants may appeal a suspension and/or suspension length by submitting a written statement that includes the intent to appeal and a description of the events that took place before, during and after the ejection. The written statement must be emailed directly to the intramural program at email@example.com
or dropped off at the intramural office in the ARC Administrative Suites. All written statements for appeal must be received within 48 hours of the suspension email being sent out.
Once the intramural department has received a written statement of appeal, the Professional Staff will review the written statement and reevaluate the suspension length and any other consequences involved. In some situations, the Professional Staff may request an in-person meeting with the individual to further understand the situation. Following the review of the appeal, the Professional Staff has the authority to lift the suspension completely, adhere to the original ruling, or make the consequence more severe such as; adding more games to the suspension, access denial to any Campus Recreation facility, the assessment of forfeit fee charges, and in severe cases, lifetime expulsion and/or University Judicial Board Review. All appeal rulings made by the Professional Staff will be final.
Suspended players who are appealing their suspension will remain ineligible and will not be permitted to participate in any intramural activity while the appeal is being processed. Participation in any further intramural activity during a suspension that is being appealed will be viewed as a blatant disregard of Campus Recreation policies and will lengthen the suspension of the offending participant and cause the appeal to automatically be dropped.
3.5 Sportsmanship Ratings
Sportsmanship is defined as fair conduct, including; observance of the rules of fair play, respect for others, humility in winning and graciousness in losing. The Intramural Activities Program expects all participants to respect and abide by all rules and policies, show respect and concern for their opponent and intramural staff, and refrain from abusive language, poor attitude, and manipulation of the rules to further their chance of winning. Upholding high standards of integrity and fair play is of the utmost importance to the Intramural Activities Program.
Sportsmanship ratings are given to teams after each contest by the intramural manager, supervisors, staff assistants, and game officials. These ratings reflect behavior before, during, and after the contest. The decision reached will be final. Ratings will be given according to the following scale:
. Team shows above average conduct and sportsmanship. Players cooperate with officials and team members. If necessary the captain calmly converses with officials and has full control of the team.
Team shows average conduct and sportsmanship. Team members complain about officials and show minor dissension, which may or may not merit a warning. Teams that receive one formal unsportsmanlike call from officials (unsportsmanlike conduct, yellow card, technical foul) may receive no higher than a 3
Team shows below average conduct and sportsmanship. Team members complain about officials and/or the opposing team, which may or may not merit a warning. The captain exhibits minor control over the team. Teams receiving multiple formal unsportsmanlike calls from officials (unsportsmanlike conduct, yellow card, technical foul) or one ejection may receive no higher than a 2.
Team shows poor conduct and sportsmanship. Team members continuously dispute the officials’ calls or abusively speak to the officials, intramural staff or opposing team. The captain has little control over self or team.
Team has unacceptable conduct and sportsmanship. Team members are completely uncooperative. The captain has no control over self or team. Some examples of behavior potentially warranting a 0 include:
- Any game forfeited for fighting or other abusive, violent behavior.
- A team has been repeatedly warned about unnecessary roughness that jeopardizes the safety of participants.
- A player or spectator clearly associated with a team shouts obscenities, gestures, or commits other threatening actions, which could endanger the safety of participants, officials, or Intramural staff and is not removed by their team.
- A game where the following occurs: three technical fouls on one basketball team: three unsportsmanlike conduct penalties on one flag football team: two ejections for unsportsmanlike behavior in soccer, softball, broomball, or volleyball. NOTE: If any of these events should occur, the game will immediately end.
In order for a team to qualify for post season playoffs, they must have a 3.0 average in sportsmanship during regular season pool play. Any team receiving a 0 rating during the regular season will be declared ineligible for post-season tournament play.
A team winning by default will receive a 4 rating. A team losing by default will receive a 3 rating.
A team winning by forfeit will receive a 4 rating. A team losing by forfeit will result in a 0 in rating.
Special sportsmanship policies exist for playoffs. Teams must receive a 3.0 or higher rating in order to continue.
The rating information serves as a guide for team captains and participants. The IM staff reserves the right to modify ratings based upon individual incidents and/or situations that may arise.
3.6 Spectator Policy
Spectators are welcome at all games and activities. However, team captains are responsible for their spectators’ behavior. Fans are expected to follow the sportsmanship guidelines listed in section 3.1. Team captains are responsible for educating their spectators on these guidelines. The intramural department strives to create a healthy atmosphere for all participants, officials, scorekeepers, supervisors, and spectators. We ask for the cooperation of spectators to help develop a positive atmosphere. It is the responsibility of each spectator to do everything possible to ensure that the game atmosphere is friendly and good natured. Spectators who are ejected from games will be treated the same as players that are ejected from games and will be held to the same suspension standards.
Should an offending spectator refuse to submit information to the intramural staff for an unsportsmanlike conduct form, the intramural department has the authority to hold teams responsible for their spectator’s inappropriate conduct. Such authority includes but is not limited to: docking a team’s sportsmanship rating, forfeiting a game, and or sanctioning an entire team from future intramural play. The intramural department strongly suggests that team captains maintain control of their spectators and, in cases of inappropriate spectator behavior, provide the offending spectator’s information for the unsportsmanlike conduct form to the intramural staff to avoid more serious penalties being levied against the entire team.
Protests are restricted to matters of rule interpretation and player eligibility. Protests concerning judgment calls by an official and protests of sportsmanship ratings will not be reviewed.
In the case of a rule interpretation, notification of a protest must be made to a game official at the time of the alleged infraction and prior to the next live ball. The official must hear the words, “I want to protest this rule” from the Team Captain wishing to protest before the next play begins.
At this point, the game will be halted. The Intramural Supervisor will make a ruling on the protest. At this time, if a team’s captain still wants to protest the on-field decision, the captain will complete a protest form that will be sent to the Intramural office. Game officials will make note of the score, time and situation when the protest to the Intramural office was made on the Intramural Protest Form. The contest will be completed with the time remaining and the protest will be reviewed the next business day by the Intramural office staff to determine validity. For games in which an on-field decision from an Intramural Supervisor is overturned by the office, the game will be replayed from the point of the rule infraction Game results that accompany an upheld protest will stand.
Teams may also protest player eligibility. A team may protest no more than three participants for player eligibility on any given night. All eligibility protests must be made prior to the end of the contest. The Team Captain must complete a protest form with the names of the suspected individuals before leaving the game site. A protest of player eligibility will not be considered after both captains have signed the scorecard.
Please note that captains cannot protest eligibility or a rule interpretation once the gamesheet with the final score and sportsmanship rating has been signed. Captains and team members signing the gamesheet in lieu of a captain waive all rights to protest by signing the gamesheet. If a protest form has been filed, Captain’s and or designated team members should not sign the gamesheet.
If you have any questions regarding this handbook or any policies within the handbook, please feel to contact the intramural office information desk at (217)-244-1344 or firstname.lastname@example.org.